Toguz Korgool Kumalak outlet Kyrgyz Kazakh traditional wooden intellectual mind mancala wood nomad board strategy family game 4 adults seniors kids
Toguz Korgool ("nine balls") is the Kyrgyz name of a Mancala game also known as Toguz Kumalak ("nine pebbles") Kazakh name. The number 'nine' has a high significance in the folk beliefs and mythology of Central Asian peoples. It was considered auspicious. The Kyrgyz once divided the year into 40 weeks (one for every Kyrgyz tribe), each with nine days.
Toguz Korgool (Toguz Kumalak) is an intellectual strategy board classic game for kids (7+) and adults. Game for 2 players. One of the best board games in the World. There are many tournaments all over the World: Czech Republic, France, Kazakhstan, Kyrgyzstan, Uzbekistan, Poland, Russia, Mongolia, China, UK, Saudi Arabia, Turkey, Switzerland,
Wooden board size: 55x35x3,5 cm or 21.65x13.78x1,38 inches.
There are 162 natural tiny walnut balls from one of the largest relict walnut forests Arlanbob in Kyrgyzstan. Apart from them its 2 more white balls for Tuz.
Package weight: about 2 kg.
RULES OF THE GAME
MOVE
A move means taking korgools and distributing them one by one anticlockwise from any hole located on his/her side, starting from the same hole (effectively the same as leaving one in it). Following the player's ninth hole is the first hole on the opponent's side, then the second, etc.
If there is only one korgool in a hole and the move begins with it then the korgool will advance to the next hole, leaving the original hole empty.
If the last korgool falls into an opponent's hole, thus making the number of korgools in that hole even, the move is considered a capture and the player moves all korgools from this hole into hers/his own kazan.
If the last korgool lands in a hole on the opponent's side making the number odd (except the rule of “tuz”) and if the last korgool falls into one of the player's own holes, regardless of the number of resulting korgools, none can be captured. The move is considered completed once the opponent distributes the last korgool into a hole or korgools into the kazan.
Tuz.
If the last korgool of a player ends up in an opponent's hole with two korgools, the player declares this hole as «tuz», placing these 3 korgools into his/her own kazan, effectively winning the opponent's hole and subsequently all korgools that will fall into this hole during the duration of the game can be moved directly into the player's kazan.
Holes named «ooz» (hole №9) can not be named as a «tuz». It is impossible to change «tuz» during the game. During a game each player may declare a «tuz» only once.
Also, once a outlet player declares a hole as a «tuz», the second player can not declare the same hole as a «tuz» (the corresponding hole on the opposite side of the board) that is, the hole with the same number.
The end of a game.
The aim of the game is to capture more than 81 korgools. The game ends once one player has scored 82 or more korgools in her/his kazan.
If a player finds himself/herself without korgools and unable to make a move the game ends. In this case, only korgools that are in his kazan will be counted.
If the player has less than 81 korgools, the game will be considered lost by this player. If he/she has 81 korgools it is a draw and more than 81 korgools constitutes a win.
You will find more Toguz Korgool and Togyz Kumalak board in my shop: